Glen Schofield: I wanted to start out by just saying a massive thank you to all the fans for sticking with us over the past six months, providing feedback, and just being there for us. Is there something that might be noticeable in the DLC that the team did/change based on feedback on the narrative? With this being the final DLC, and a story one at that, there’s an opportunity for the studio to now address some of the feedback around the narrative. MP1st: It’s been a little over six months since the Callisto Protocol launched, and the game has received some substantial updates addressing several gameplay mechanics, as well as adding some quality-of-life improvements based on feedback from players. The Callisto Protocol Final Transmission Interview With Glen Schofield: If you haven’t played the DLC yet, this is a safe read, as there is no spoilers in it. In our The Callisto Protocol Final Transmission interview, we asked Schofield about the new weapon, whether there’s a stinger at the end of it, and even what the future holds. If you’re curious about the DLC’s conception, we had the chance to talk to Striking Distance Studios’ boss Glen Schofield. ![]() This week, The Callisto Protocol’s last piece of DLC titled “Final Transmission” will be available on all platforms (it’s been available on PlayStation platforms since June 27, with PC and Xbox getting it on June 29), which puts an end to Striking Distance’s debut game.
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